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Using educational games to teach maths

3rd grade students in the municipal school system in Batatais, in the countryside of São Paulo, Brazil, are proving that learning numbers and calculus can be a more fun experience with the use of educational games in the classroom.
To that effect, the Federal University of São Carlos (UFSCar) has developed the REMAR platform which allows the creation and reuse of open educational games to help the teacher enhance the students’ learning experience and process.

The programme is underpinned by RNP, the Brazilian research and education network.

Find out more in the the full story on the In The Field blog.

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